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Angel Angelov – Graphics Programmer

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[WIP] On The Bubble – Windows & PS5 Custom Engine Path-Traced Game

Posted on March 24, 2024April 1, 2024 by angle

Preface: “On the Bubble” is a work-in-progress project I’ve been working on during my third year at Breda University of Applied Sciences. I’ve decided to write it out here because I’m looking for an internship, and this serves as the most recent up-to-date example of my ability to collaborate with a team and contribute to…

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Hellbound – Perry Engine

Posted on November 13, 2023January 30, 2024 by angle

Introduction “Hellbound” is the first full game I’ve developed in a custom game engine built from the ground up. Before this, I worked on the “Carrr” Engine which ended up being scrapped due to bad engine design. In contrast, “Hellbound” was highly successful and received great praise for being the best game made with a…

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The Carrr Engine

Posted on March 19, 2023November 13, 2023 by angle

Introduction Greetings and welcome to my article. In this piece, I will discuss a university assignment where we were tasked with creating a game engine from scratch in C++, with the goal of developing a Racing Game. Our game engine was designed to target cross-platform games for modern, high-powered Windows machines using DirectX 12, as…

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My BUas CMGT Year 1 Experience

Posted on November 10, 2022November 10, 2022 by angle

In a blog post, I will write about how I got accepted into BUas in the Creative Media and Game Technologies (CMGT) program as a programmer and what we did during the first year of it. Previous Experience and Intakes: First a bit about my past experience before the intake: The first time I was…

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Recent Posts

  • [WIP] On The Bubble – Windows & PS5 Custom Engine Path-Traced Game March 24, 2024
  • Hellbound – Perry Engine November 13, 2023
  • The Carrr Engine March 19, 2023

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  • Card info:
  • Name: Angel Donchev Angelov
  • Age: 21
  • Email: ang.don.ang@gmail.com
  • Phone: +359888557576
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